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!!_______________________________________________________________________ E *Ekman I., Ermi L., Lahti J., Nummela J., Lankoski P., and Mäyrä F., “Designing sound for a pervasive mobile game”. In Proceedings of the 2005 ACM SIGCHI international Conference on Advances in Computer Entertainment Technology, Valencia, Spain, June 15 - 17, 2005 *Emmerson S. “Aural Landscape: Musical Space.” In OrganisedSound, 3:2. Cambridge: Cambridge University Press, 1999. *Enders B., Joachim S-E. (Hg.). “Musik und Neue Technologie 3: Musik im virtuellen Raum” (KlangArt-Kongreß 1997), Osnabrück 2000. *Escobar J., Deutsch D., Partridge C. “Flow synchronization protocol”. IEEE/ACM Transactions on Networking, Vol. 2, No. 2, pp. 111-121, 1994. *Eßer T. “music-and-sound.de. Musik im Internet”, Köln 2000. *Essl K. “Lexikon-Sonate. An Interactive Realtime Composition for Computer-Controlled Piano”, Bernd Enders, Joachim Stange-Elbe (Hg.): Musik und Neue Technologie 3: Musik im virtuellen Raum (KlangArt-Kongreß 1997), Osnabrück 2000, 311-328.
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